Nintendo and Design Woes

Two articles that stood out for me recently, because I have no time to write actual blog posts during the week now 😦

http://blog.brendanvance.com/2014/01/05/the-cult-of-the-peacock/

Brendan Vance detailing the perverse effect of focusing too much on accessibility in games, causing the designer to spend more time making tutorials than designing the game itself.

http://www.eurogamer.net/articles/digitalfoundry-2014-secret-developers-wii-u-the-inside-story

The tale of a 3rd party developer working with the WiiU. With Nintendo talks all the rage ever since their last disastrous financial results were announced, this article takes a credible stab at explaining why 3rd party support is so fleeting on the platform and a glimpse at how they really are struggling to keep up with the times.

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